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1. How
can I select an area of a multilayered fireworks image and export just
that?
2. How do I export
the JavaScript rollovers and images to an image subdirectory.
3. When
exporting slices in version 1, there was a selection to place images in
a subfolder, the default being images. How do I do it in FW2?
4. Why
the pixel border on FW to Dreamweaver export?
5. Any
tips on optimization?
Q. How can I select an area of a multilayered
fireworks image and export just that?
A. There are
a few ways to do this:
1 - By using the Export Area tool. This
tool is in the flyout under the pointer tool in the top left of the document,
and has the icon that looks like a little 35mm camera. Select the tool,
drag out and adjust the area you want to export, and then doubleclick,
hit enter, or hit the button in the tool options panel.
2 - By using the crop tool in the export
preview dialog. Basically, the Export area tool is a way to "pre-set" the crop area in the export preview dialog.
3 - If the area is a slice, you can select
the slice, go to the object inspector, and click on the [...] button next
to the export settings, and you'll go to the export dialog for that slice
area.
no signature
Q.
I am a seasoned user of FW 1 and I have no trouble exporting the JavaScript
rollovers and images to an image sub directory. In fact it gives you an
option in FW 1. How can I do this in FW 2? What am I missing?
A. In Fireworks
2, we changed this in order to allow you more control of where the html
is generated in relation to the images. Now the images and rollovers go
to the directory you select in export, and the html is targeted in the
bottom section.
You can put the html in the same directory
as the images (default), or put the html one level up in the directory
structure, or you can browse and put the html anywhere you want. As long
as you put the html and images on the same volume, fw will correctly generate
the image and rollover links.
That said, the way to do what you did in
FW1 is: In the Export dialog, select the images folder for export. In
the HTML section, under the Location popup, select "One level up" This
will automatically put the html in the parent directory. This will give
you the same result as FW1 did. As noted before, you can browse and locate
your html 2 levels up, or two up, one over and one down. More flexibility.
John Alquist
Q.
When exporting slices in version 1, there was a selection to place
images in a subfolder, the default being images. I cannot find this selection
or its functional equivalent in version 2.
A. We changed
the format for the export dialog. When you get to the export preview window,
just navigate to the folder you want your images to save in or click on
the new folder icon at the top of the window to create the new folder
and name it. The images will be saved there and you can designate the
type and location of the HTML document Fireworks generates at the bottom
of the window. I'm writing a technote.. it will be up at:
http://www.macromedia.com/support/fireworks/ts/documents/export_changes.htm
enthusiastically, mark haynes macromedia tech support
Q.
After creating all the slices needed for use in dreamweaver 2, I export
the slices. The HTML style chosen for export is dreamweaver 2. Upon opening
the HTML file in dreamweaver 2, I find that there is a 1 pixel cell surrounding
the entire perimeter of the table. This is a problem because I want to
tuck the top cell in the table against the top and left of the browser
window. This cannot be accomplished with that extra cell along the top.
A. The one
pixel border was introduced in FW1, as in many cases it is necessary to
get proper table layout. In FW2 you can turn off this border by going
to Document Properties and change Table Shims to No Shims. Note that this
may cause your table to separate, depending on how you have laid out your
slices. You can also try Shims From Image. This will attemp to create
the border when needed inside the image, so you can butt the table to
the top and right.
enthusiastically,
John Alquist
macromedia tech support
Q. Any tips on optimization?
A. The best way to optimize a picture
always depends on the sort of graphics. If the graphics you created contain
a lot of different colors, gradients or are generally rather photographic
then JPG would be the file type of desire. However I see you want to create
an animated GIF. Couple of things to consider:
- Reduce colors (you might check what the lowest number of colors is you
can still live with, btw. besides choosing one of the pre-fab numbers
you can always type in the exact number of colors you want)
- Turn off interlace (this will gain a few kB at a file this large, but
the pic will only show up if it was downloaded completely)
- Turn off dithering (see if this is suitable for this type of graphic,
but what dithering does is add extra pixels of a different color to "fool
your eyes". GIFs get quite large because there's so much different color
information to be stored)
- Remove frames (you won't need necessarily to still ensure a smooth movement.
It's incredible what a low rate of fps the eye can take and still identify
it as smooth animation. After all, people are not expecting technorama
quality here)
- Finally, don't forget to check the Optimize checkbox.
Image quality is best if you choose an adaptive palette, rather than the
web safe palette. People with 256 colors will get a dithered image, which
won't look as great as on your machine, but then, as this one guy wrote
on his web site: The web site looks best on the machines of the webmasters.
We'll have to live with that, I guess. Oh, one more thought: If nothing
else helps, make the image smaller! ;-)
Bernd IDEE Berlin Germany http://www.idee.net
A(2). In animated GIFs it is always
good to keep the Auto Crop and Auto Difference options checked when exporting
files to be used on the Web. If you plan to open the file in any other
application, these options should be turned off. This is true of animations
to be brought into Direcotor. See the following technote: http://www.macromedia.com/support/fireworks/ts/documents/animation_shot.htm
Leaving the disposal method set to none or unspecified might buy you some
file size. Restore to previous or background seems to enlarge the filesize
for me, but then everybody's GIF is different. Play around with these
settings to see what is optimal.
enthusiastically, mark haynes macromedia tech support
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